Bernard Herman · Psycho

The Murder

2 min readLast updated November 2026
Table of contents

This one is the only one that is sense sordina(all the other ones are con sordina)

Dynamics

  • Frequent sffz attacks and molto forzando e feroce accents — sudden, violent dynamic punches that match the stabbing.
  • Overall dynamic impact is extreme, even without a long “build” — it hits hard and stays intense because of the articulation + register.

Rhythm / Tempo / Metre

  • 3/2 metre.
  • Pulse dominated by steady minims at first (bars 1–8) — heavy, inexorable pacing.
  • From bar 9 the rhythm tightens: diminution (minims → shorter values, including crotchet rests) — increases panic and intensity.
  • Bar 17: upper strings sustain minims while lower strings push off-beats — creates a disjointed, destabilised feel.

Texture

  • Opens more monophonic (single strand / unison-type impact), then becomes homophonic.
  • Texture is also layered/additive — layers are added to thicken the attack and intensify the violence.

Structure

  • Through-composed, but with a clear sectional plan:
    • Bars 1–8: A
    • Bars 9–16: A1 (intensified variant)
    • Bar 17–end: B
  • Strong audio-visual synchronisation: changes of section / texture / rhythm line up with what happens on screen.
    • You can describe this as “Mickey-mousing” (music closely following physical action), but you can also phrase it more safely as: “tight cueing to on-screen action.”

Melody

  • Essentially no melody in the conventional sense — the cue is driven by gesture, register, rhythm, and harmony/sonority rather than tuneful themes.

Instrumentation / Sonority

  • This cue is the only one you note as senza sordini (no mutes); most other cues are con sordino — makes the sound more raw, bright, and aggressively present.
  • Highest tessitura across the instruments — creates the shrieking quality.
  • Down-bow attacks, strongly accented — harsh bite at the start of each note.
  • Playing-technique / articulation profile:
    • Senza sordini
    • Staccato + aggressive attack
    • sffz
    • molto forzando e feroce
  • Glissando (bar 9) — makes the violence feel more extreme and out-of-control.
  • Bar 17: alternation between pizzicato and arco — colour contrast that also adds to the fractured, shocked character.

Tonality

  • Atonal — no clear tonal centre.

Harmony

  • Extremely dissonant, built around harsh intervals rather than functional chords.
  • Diminished octave (E to E♭) — very biting dissonance.
  • Bar 17: bass has a semitone-descending pedal — intensifies menace and inevitability.
  • From bar 18: stacked tritones (e.g. D–G♯ and G–C♯ across parts) — maximum instability/dissonance.
  • Final chord built from multiple tritones (F–C, D–G♯, G–C♯) — “maximum dissonant” ending with no release.